Pokémon Catch Rate Calculator Gen 1–9 & GO 2026

Accurate catch probability for main series (Scarlet/Violet, BDSP, Legends Z-A) and Pokémon GO raids/wild encounters. Updated with 2026 ball modifiers & status mechanics.

Pokémon catch rate calculator — whether you're hunting a legendary in Paldea, calculating the odds for a shiny Alpha in Hisui, or need a pokemon go catch rate calculator for raid hours, this tool delivers real-time probability. Our dual calculator covers main series (Gen 6–9 formula with all generations support) and GO's dynamic capture system. No registration, 100% free, built for 2026.

Main Series Catch Rate (Gen 6–9)

Scarlet/Violet, Sword/Shield, BDSP, Legends: Arceus, Z-A — full capture formula.

e.g., Pikachu 190, Legendary 3–25, Chansey 30
Catch probability (main series):
— %
*Probability based on 4-shake check formula: (catchValue/255)³ ×100. Actual in-game RNG may vary slightly.

Pokémon GO Catch Rate Calculator

Raids, wild encounters & legendary bonuses (updated 2026 curveball/medal effects).

Legendary base ~2–3%, common ~20–50%
Probability per throw (wild/raid):
— %

How catch rate works: 2026 mechanics

Main series formula + GO raid science

In Pokémon Scarlet/Violet, Legends: Z-A (2026) and modern titles, the catch probability uses the classic capture value formula: a = (3 × HPmax - 2 × HPcurrent) × (catchRate × BallBonus) / (3 × HPmax). Then a status multiplier (Sleep = 2.5×) boosts the final catch rate. The overall probability = (a / 255)³ × 100%. For Pokémon GO, each throw's capture chance = base_rate × ball_bonus × berry × curveball × medal. Our pokemon catch rate calculator applies both systems with 2026 updates (new Gen 9 ball effects, Platinum medal in GO).

Ball & status multiplier table (main series)

Ball typeMultiplierStatusMultiplier (Gen 6+)
Poké Ball1.0×Sleep / Frozen2.5×
Great Ball1.5×Paralysis / Poison / Burn1.5×
Ultra Ball2.0×Confusion / no status1.0×
Dusk Ball (night/cave)3.0×
Timer Ball (after 10 turns)4.0×
Net Ball (Bug/Water)3.5×

🎯 Pro tips to maximize catch odds (2026 meta)

Legendary & tricky Pokémon catch rates

PokémonBase catch rateRecommended ball (Gen 9)Success tip
Mewtwo / Rayquaza3Timer / Dusk + SleepFalse Swipe to 1 HP + Spore
Groudon / Kyogre3Net Ball (if water-type) or UltraUse Drizzle to avoid weather
Zacian / Zamazenta10Ultra + Timer after 10 turnsParalysis works 1.5× boost
Beldum / Metang3Timer or UltraVery low catch, avoid recoil
Gible / Larvitar45Great / DuskSleep recommended

Original insight: critical capture & Legends Z-A predictions

Starting in Gen 5, critical captures (1-click shake) increase with Pokédex entries. In 2026, Pokémon Legends: Z-A is expected to introduce new ball types similar to PLA's "Jet Ball". Our pokémon catch rate calculator gen 9 uses the same underlying a-value formula, but you can manually adjust ball modifiers for upcoming titles. For Pokémon SV, the Dusk Ball remains S-tier for Area Zero captures. For pokemon ultra moon catch rate calculator and USUM, the formula matches Gen 7 (identical to ours).

How to use this Pokémon catch rate tool

1️⃣ Select calculator
Main series or GO tab (both side-by-side).
2️⃣ Enter HP/status/ball
For main series, fill current HP and max HP. For GO, pick berry & curve.
3️⃣ Read probability
Instant catch chance, adjust for legendary attempts.

Frequently asked questions (2026)

Q: What is the most accurate Pokémon catch rate calculator for Gen 9?
A: Our main series calculator replicates the exact (3×HPmax - 2×HPcurr) × catch rate × ball × status formula — identical to Scarlet/Violet mechanics.
Q: Does this calculator work for Pokémon GO raid catch rate?
A: Yes! Use the GO section: input base capture rate (legendary ~2–3%), Golden Razz, curveball and platinum medal for optimal raid odds.
Q: How do I calculate catch rate for BDSP or HeartGold?
A: Gen 4 (BDSP) uses the same formula, but status multipliers differ slightly: Sleep/Freeze 2× in older gens? Our calculator supports Gen 6–9, but result is very close. Use ultra ball and low HP.
Q: What's the difference between catch rate calculator main series vs Pokémon GO?
A: Main series uses HP and status & ball modifiers with 4-shake test. GO uses base capture rate, ball, berry, curveball & medal bonuses. Both included above.
Q: Is Timer Ball really 4× after 10 turns?
A: Yes, from Gen 6 onward the multiplier caps at 4× after 10 turns. For average use we use 2.5× but you can pick custom.
Q: Can I calculate for Gen 3 (Emerald/FireRed)?
A: The formula is nearly identical, status multipliers are 2× for sleep. Our main series yields accurate estimates.
Disclaimer & 2026 update
Pokémon catch rate calculations are based on official game mechanics and reverse-engineered formulas. Results are estimates; actual in-game RNG may produce different outcomes. Not affiliated with Nintendo, The Pokémon Company, or Niantic. Updated for 2026 mechanics (Scarlet/Violet DLC & GO season). Always verify with professional guides.