Pokémon Catch Rate Calculator Gen 1–9 & GO 2026
Pokémon catch rate calculator — whether you're hunting a legendary in Paldea, calculating the odds for a shiny Alpha in Hisui, or need a pokemon go catch rate calculator for raid hours, this tool delivers real-time probability. Our dual calculator covers main series (Gen 6–9 formula with all generations support) and GO's dynamic capture system. No registration, 100% free, built for 2026.
Main Series Catch Rate (Gen 6–9)
Scarlet/Violet, Sword/Shield, BDSP, Legends: Arceus, Z-A — full capture formula.
Pokémon GO Catch Rate Calculator
Raids, wild encounters & legendary bonuses (updated 2026 curveball/medal effects).
How catch rate works: 2026 mechanics
In Pokémon Scarlet/Violet, Legends: Z-A (2026) and modern titles, the catch probability uses the classic capture value formula: a = (3 × HPmax - 2 × HPcurrent) × (catchRate × BallBonus) / (3 × HPmax). Then a status multiplier (Sleep = 2.5×) boosts the final catch rate. The overall probability = (a / 255)³ × 100%. For Pokémon GO, each throw's capture chance = base_rate × ball_bonus × berry × curveball × medal. Our pokemon catch rate calculator applies both systems with 2026 updates (new Gen 9 ball effects, Platinum medal in GO).
Ball & status multiplier table (main series)
| Ball type | Multiplier | Status | Multiplier (Gen 6+) |
|---|---|---|---|
| Poké Ball | 1.0× | Sleep / Frozen | 2.5× |
| Great Ball | 1.5× | Paralysis / Poison / Burn | 1.5× |
| Ultra Ball | 2.0× | Confusion / no status | 1.0× |
| Dusk Ball (night/cave) | 3.0× | — | |
| Timer Ball (after 10 turns) | 4.0× | — | |
| Net Ball (Bug/Water) | 3.5× | — | |
🎯 Pro tips to maximize catch odds (2026 meta)
- Sleep & Frozen offer the highest status multiplier (2.5×) — use Spore or Ice Beam on legendary hunts.
- Timer Ball outclasses Ultra Ball after 10 turns in long battles (Gen 6+).
- Dusk Ball works best in caves or at night (effective 3× bonus).
- In Pokémon GO, Golden Razz + Curveball + Platinum medal boosts even 2% base legendary to >15% per throw.
- For Pokémon BDSP and Legends Arceus, Heavy/Feather Balls modify catch rate based on weight — our calculator covers standard ball types, but use ultra/dusk for high odds.
Legendary & tricky Pokémon catch rates
| Pokémon | Base catch rate | Recommended ball (Gen 9) | Success tip |
|---|---|---|---|
| Mewtwo / Rayquaza | 3 | Timer / Dusk + Sleep | False Swipe to 1 HP + Spore |
| Groudon / Kyogre | 3 | Net Ball (if water-type) or Ultra | Use Drizzle to avoid weather |
| Zacian / Zamazenta | 10 | Ultra + Timer after 10 turns | Paralysis works 1.5× boost |
| Beldum / Metang | 3 | Timer or Ultra | Very low catch, avoid recoil |
| Gible / Larvitar | 45 | Great / Dusk | Sleep recommended |
Original insight: critical capture & Legends Z-A predictions
Starting in Gen 5, critical captures (1-click shake) increase with Pokédex entries. In 2026, Pokémon Legends: Z-A is expected to introduce new ball types similar to PLA's "Jet Ball". Our pokémon catch rate calculator gen 9 uses the same underlying a-value formula, but you can manually adjust ball modifiers for upcoming titles. For Pokémon SV, the Dusk Ball remains S-tier for Area Zero captures. For pokemon ultra moon catch rate calculator and USUM, the formula matches Gen 7 (identical to ours).
How to use this Pokémon catch rate tool
Main series or GO tab (both side-by-side).
For main series, fill current HP and max HP. For GO, pick berry & curve.
Instant catch chance, adjust for legendary attempts.
Frequently asked questions (2026)
A: Our main series calculator replicates the exact (3×HPmax - 2×HPcurr) × catch rate × ball × status formula — identical to Scarlet/Violet mechanics.
A: Yes! Use the GO section: input base capture rate (legendary ~2–3%), Golden Razz, curveball and platinum medal for optimal raid odds.
A: Gen 4 (BDSP) uses the same formula, but status multipliers differ slightly: Sleep/Freeze 2× in older gens? Our calculator supports Gen 6–9, but result is very close. Use ultra ball and low HP.
A: Main series uses HP and status & ball modifiers with 4-shake test. GO uses base capture rate, ball, berry, curveball & medal bonuses. Both included above.
A: Yes, from Gen 6 onward the multiplier caps at 4× after 10 turns. For average use we use 2.5× but you can pick custom.
A: The formula is nearly identical, status multipliers are 2× for sleep. Our main series yields accurate estimates.
Pokémon catch rate calculations are based on official game mechanics and reverse-engineered formulas. Results are estimates; actual in-game RNG may produce different outcomes. Not affiliated with Nintendo, The Pokémon Company, or Niantic. Updated for 2026 mechanics (Scarlet/Violet DLC & GO season). Always verify with professional guides.